This open-world survival game is set across a mysterious archipelago where players uncover the remnants of castaways past—exploring themes of horror, beauty, and resilience in a untamed rain-forest. As players gather resources, craft tools, and build shelters, they gradually unlock new islands, each with its own hidden stories and environmental challenges. Mystery is woven throughout the experience, driving both exploration and narrative discovery.
I led project management and game design while contributing across multiple creative disciplines, including character concept art, worldbuilding, story writing, environment design, 3D modeling, and texturing.
PRODUCTION TEAM: Two developers and two graphic artists